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<title><![CDATA[Xbox 360: News]]></title>
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<description><![CDATA[Xbox 360 news.]]></description>
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<copyright>Copyright (c) 2008 kombo.com</copyright>
<pubDate>Mon, 12 May 2008 17:00:01 -0500</pubDate>
<category>News</category>
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<title><![CDATA[First Banjo-Kazooie 3 Details]]></title>
<description><![CDATA[After much anticipation and speculation, the first official details surrounding Banjo-Kazooie 3 have surfaced. 

Banjo-Kazooie 3 will feature several unique features aside from traditional platforming elements. Players will have the ability to create vehicles with parts they discover around the games many levels. Some of the vehicles found within the game will include a helicopter, a 4 wheeled kart, and a hovercraft. Each vehicle is made up of unique combinations that really show off some of the new gameplay elements Rare has incorporated into this title. There will be a total of 1,600 parts to be found, including weapons that can be attached to vehicles. This may sound a bit heavy on the vehicle side of things, but rest assured that there is a heavy emphasis on platforming. 

]]></description>
<link>http://360.kombo.com/article.php?artid=12822</link>
<guid>http://360.kombo.com/article.php?artid=12822</guid>
<pubDate>Mon, 12 May 2008 16:56:30 -0500</pubDate>
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<title><![CDATA[Rare: Don't Jump to Conclusions About Banjo 3 Just Yet]]></title>
<description><![CDATA[So.  Rare's event is tomorrow.  But their assets are here now.  Some of them, at any rate.

So, what does the internet logically do, after a long series of thought-out plans and consideration?  They panic, of course.  But Rare wants people to wait one more day before putting on their "___ is Raping My Childhood" t-shirts:

"Reading some of the comments, it's nice to see that people think the game is quite pretty, but its definitely not a racer, which is what some people think it is," community liaison George Kelion told Kotaku. "You're better off waiting until tomorrow, when we reveal what is for us the most spectacular feature of the game, which is the gameplay mechanic."

"There's some really good stuff coming through the pipeline... try not to jump to any conclusions, because the surprise is still yet to be revealed."

My prediction?

Grand Theft Banjo-Kazooie.]]></description>
<link>http://360.kombo.com/article.php?artid=12820</link>
<guid>http://360.kombo.com/article.php?artid=12820</guid>
<pubDate>Mon, 12 May 2008 13:27:37 -0500</pubDate>
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<title><![CDATA[Media: First Viva Piņata 2 Screens Leaked]]></title>
<description><![CDATA[Looks like Rare can join the list of companies that just can't keep a secret.  First there was Banjo 3... then more Banjo 3, and now, Viva Piņata 2.

There's supposed to be an official announcement tomorrow, but they may just throw their hands up and say "why even bother?"



]]></description>
<link>http://360.kombo.com/article.php?artid=12819</link>
<guid>http://360.kombo.com/article.php?artid=12819</guid>
<pubDate>Mon, 12 May 2008 13:14:25 -0500</pubDate>
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<title><![CDATA[Media: Ten New Banjo-Kazooie 3 Screens, Vehicles Detailed]]></title>
<description><![CDATA[The latest batch of screens reveal some details behind the vehicles used in Banjo-Kazooie and some of the other levels within the game. There is no denying that some of these screens appear to reveal a type of racing game; however, they could also represent some of the online multiplayer aspects of the title. We'll have more details on Banjo-Kazooie 3 this week. Stay tuned. 



]]></description>
<link>http://360.kombo.com/article.php?artid=12818</link>
<guid>http://360.kombo.com/article.php?artid=12818</guid>
<pubDate>Sun, 11 May 2008 23:49:22 -0500</pubDate>
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<title><![CDATA[Media: First Banjo-Kazooie 3 Screens Leaked]]></title>
<description><![CDATA[The first screens of Banjo-Kazooie 3 were leaked earlier today and we have them for you right here. Are you impressed with the latest efforts from Rare? 


]]></description>
<link>http://360.kombo.com/article.php?artid=12817</link>
<guid>http://360.kombo.com/article.php?artid=12817</guid>
<pubDate>Sun, 11 May 2008 12:17:23 -0500</pubDate>
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<title><![CDATA[Media: Brand New Gears of War 2 Gameplay Footage!]]></title>
<description><![CDATA[Here it is, the moment we've been waiting for! Watch, enjoy. 

 ]]></description>
<link>http://360.kombo.com/article.php?artid=12816</link>
<guid>http://360.kombo.com/article.php?artid=12816</guid>
<pubDate>Sat, 10 May 2008 00:35:18 -0500</pubDate>
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<title><![CDATA[Activision's First Bond Game Running on Call of Duty 4 Engine, Preemptively Blowing Our Minds]]></title>
<description><![CDATA[James Bond, a master spy if ever there was one, always has dibs on the most cutting-edge technology. Cars, weapons, and even combinations of the two -- he so often gets his hands on shiny, new death-dealing implements that he's restrained his natural human tendency to bellow at the top of his lungs, "That was f***ing awesome!" And now, he's adding another piece of gear to his arsenal: Infinity Ward's Call of Duty 4 engine. 

In Activision's conference call yesterday, Activision Publishing CEO Mike Griffith revealed the first details on the suit-clad wonder's latest outing. "We look forward to launching Bond: Quantum of Solace in Q3 concurrent with movie," he said. "This game uses the Call of Duty 4 engine and technology to bring Bond games to a new level."

Could this signal a return to form for Bond, James Bond? Call of Duty 4 was, far and away, one of last year's most eye-searingly beautiful games, so here's hoping.

But, odds are, most gamers would very much like for it to be the next Goldeneye, and I fear they'll need to stock up on Kleenex boxes, 'cause it ain't happening. Nor will it ever. Nostalgia being what it is, no game featuring the eponymous super spy will ever take a moonraker to our rose-tinted memories. 

Even so, I blindly and naively pray that I'm incorrect, and hope that I'm proven wrong when James Bond: Quantum of Solace launches alongside its corresponding movie on November 7.     ]]></description>
<link>http://360.kombo.com/article.php?artid=12815</link>
<guid>http://360.kombo.com/article.php?artid=12815</guid>
<pubDate>Fri, 09 May 2008 20:18:13 -0500</pubDate>
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<title><![CDATA[Feature: 8 Things We Want to See in GTA]]></title>
<description><![CDATA[ digg_url = 'http://digg.com/gaming_news/8_Things_We_Want_to_See_in_GTA'; digg_skin ='';
Grand Theft Auto IV has only been out for little more than a week, and yet we can't help but think about the future of the series. Thinking about future GTA installments, we've come up with a list of things we'd like to see in forthcoming installments of the GTA series. While reading it over, keep in mind we're aware that many of these things are unrealistic at this point in time because there are technological barriers that prevent them from being included in the immediate successor to GTA IV. What we've put together is a dream list -- an outline of just some of the biggest things that would help create the ultimate GTA game.



In-car View
Grand Theft Auto IV already has an in-car view, but it's not too impressive. We want completely detailed, in-cockpit views for every automobile in the game -- see Gran Turismo 5 for an example of this in action. Considering GTA IV features a fairly detailed interior model of the taxi, which you get to see when you take a cab ride across Liberty City, we know that Rockstar can pull this off.

More inside.
]]></description>
<link>http://www.kombo.com/article.php?artid=11079</link>
<guid>http://www.kombo.com/article.php?artid=11079</guid>
<pubDate>Fri, 09 May 2008 18:30:23 -0500</pubDate>
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<title><![CDATA[Media: 76 Shots of Lost Planet: Colonies Edition]]></title>
<description><![CDATA[



76 images added to our gallery of the special Xbox 360 re-release of Keiji Inafune's frosty FPS, including 21 new screens which were released today.]]></description>
<link>http://360.kombo.com/article.php?artid=12811</link>
<guid>http://360.kombo.com/article.php?artid=12811</guid>
<pubDate>Fri, 09 May 2008 18:15:19 -0500</pubDate>
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<title><![CDATA[Rumor: Microsoft to Show-Off Motion Controller with New Banjo Kazooie Next Week]]></title>
<description><![CDATA[So, we're pretty sure Microsoft is hammering together some kind of motion controller -- even in spite of their many denials. Repeated rumors like this have a way of panning out eventually (see: Resident Evil 4 on PS2, Okami for Wii, and, ironically, Xbox 360's Banjo Kazooie 3). But when will Microsoft finally remove the cats from their tongues and confirm our beliefs? 

Well, if Kotaku's sources are to be believed, we're looking at an unveil as early as next week. Now, don't clear out a some closet space for your Wii just yet -- Microsoft's little peep show might be press-only, with embargoes keeping those lucky journalists' mouths locked tight.    

Here's where things get a little sticky, though: At the very least, whatever Microsoft pulls out of their collective hat next Tuesday (which, if nothing else, will be Banjo Kazooie 3) will be available for public viewing before the press event even happens. Either Microsoft has already been fairly candid with whatever they're going to announce next Tuesday, or Banjo's going back to the future. 

But how do these two seemingly disparate tidbits relate to one another? Amongst the many rumors that have been spilling from Microsoft's colossal form, it's been hinted that Banjo and the Microsoft motion doo-hickey plan to team up in the manbear's latest outing -- much to Kazooie's chagrin, I'm betting.

With any luck, we'll have a clearer view of things when the fog clears on Tuesday.       ]]></description>
<link>http://360.kombo.com/article.php?artid=12810</link>
<guid>http://360.kombo.com/article.php?artid=12810</guid>
<pubDate>Fri, 09 May 2008 16:42:54 -0500</pubDate>
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<title><![CDATA[Codemasters Secures Formula 1 License]]></title>
<description><![CDATA[

Earlier this week, rumors surfaced that Sony and the powers behind Formula 1 racing weren't exactly seeing eye-to-eye on the price that Sony should pay to keep the Formula 1 license for another few years. The news didnt garner much of a reaction since disagreements of this sort almost always take place around contract renewals. Hell, the exact same situation occurred back in 2002 when Forumla 1 demanded $200 million for Sony's use of the license for 2003 through 2007, Sony scoffed and bargained the price down to $75 million. So everyone just kind of assumed things would play out in similar fashion. Whats that they say about assumptions?]]></description>
<link>http://360.kombo.com/article.php?artid=12809</link>
<guid>http://360.kombo.com/article.php?artid=12809</guid>
<pubDate>Fri, 09 May 2008 16:09:56 -0500</pubDate>
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<title><![CDATA[Guitar Hero IV Poised to "Innovate the Series"]]></title>
<description><![CDATA[According to a report on Console Monster News, Activision CEO Mike Griffith has announced that Guitar Hero IV will be rocking store shelves just in time for Christmas.  Further, he says that the new title will provide something fresh for fans, as the series is placing an emphasis on innovation in order to compete with Rock Band.

"We've put a lot of additional development resources, a lot of additional music licenses resources, a lot of additional hardware supplier resources against the title to fuel growth over next year," he says. "We're excited by the increased musical content and innovation we're bringing. We do expect a leap forward in innovation with our holiday launch, and we're about two weeks away from providing very specific details on that."

With Guitar Hero: Aerosmith set for release next month, that will also make for two installments of the franchise (not counting the DS game) in under a year's time.  Word is that some of these innovations spoken of could include vocals and other instruments, and while innovational to the series, it's nothing new to the genre, thanks to Rock Band.]]></description>
<link>http://360.kombo.com/article.php?artid=12808</link>
<guid>http://360.kombo.com/article.php?artid=12808</guid>
<pubDate>Fri, 09 May 2008 16:04:15 -0500</pubDate>
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<title><![CDATA[Would You Kindly Buy a Ticket for the  BioShock Movie?]]></title>
<description><![CDATA[Hey, remember when Take-Two was talking about a possible BioShock movie, among other things?  Well, it looks like it's more than just talk, now... eh, maybe.  You know how these things are.  Development for Iron Man started in 1990, and I don't even remember how long Spider-man took.

Anyway, the next step has apparently been taken, as Variety reports that Universal has signed on to make it so.  And for any doubters out there, Take-Two has confirmed it themselves.  T2 Chairman Strauss Zelnick, who probably knows a thing or two about movies after his stint at Fox, handled the deal and says this one's actually going to get made.  Unlike other movies based on popular FPS games, say one starring a big man in green tupperware.

So far, the setup is thus:  Director Gore Verbinski (he did some movie about pirates and Johnny Depp) is heading the project, and John Logan, who wrote Aviator, might write this as well.  Verbinski discusses it further in an interview, where he says he doesn't want the audience to feel betrayed, and so we'll be seeing Little Sisters and Big Daddies hopping on the R-train and taking it as far as it'll go.

No date is set, however, but Verbinski says he'll begin pre-production once Logan's script is finished and approved.  Of course, knowing Hollywood, there's bound to be some snag between now and the time we purchase our tickets.  Guess we'll just have to see.]]></description>
<link>http://360.kombo.com/article.php?artid=12807</link>
<guid>http://360.kombo.com/article.php?artid=12807</guid>
<pubDate>Fri, 09 May 2008 12:20:09 -0500</pubDate>
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<title><![CDATA[South Park Season 11 DVD to Feature Rock Band DLC?]]></title>
<description><![CDATA[Irony, thy name is South Park.

In what can only be called unexpectedly bizarre (or, conversely, a mistake), the 11th season of South Park, which featured the episode "Guitar Queer-o," will be on DVD soon.  And to sweeten the deal for gamers everywhere, the DVD set will include three downloadable tracks for... Rock Band?!

Indeed, that is what's reported to be the case, from info being sent to US retailers, though no specifics as to which songs will be included.  The theme is expected.  My money (i.e. hopes) are on "What Would Brian Boitano Do?" and "Kyle's Mom's a Bitch."

Of course, just because it's a bit ironic doesn't mean it doesn't make sense.  South Park is produced by Comedy Central, who is owned by Viacom and MTV Networks.  And of course, MTV Games are the ones who make Rock Band, so...]]></description>
<link>http://360.kombo.com/article.php?artid=12806</link>
<guid>http://360.kombo.com/article.php?artid=12806</guid>
<pubDate>Thu, 08 May 2008 17:01:34 -0500</pubDate>
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<title><![CDATA[Rumor: All Points Bulletin to Become GTA Online? ]]></title>
<description><![CDATA[If it took a few years and more than a few million dollars to develop GTA IV, can you imagine how much time and moolah Rockstar would have to throw at a GTA MMO? It's making me a tad lightheaded, actually. But that same quality actually lends credibility to the rumor that Realtime Worlds is trying to gussy up All Points Bulletin and sell it to Rockstar as GTA Online. Well, that and Eurogamer's "credible industry source." 

The story goes that Realtime Worlds purchased back the license to All Points Bulletin -- an MMO currently in development at the house GTA indirectly built -- so that they'll be able to auction it off to the house that GTA...Rockstar.

On paper, it seems like a win-win situation for both sandbox-centric developers -- Rockstar doesn't have to spend the next two console cycles building a GTA MMO from the ground up, and Realtime Worlds gets its own gold-plated rocket car.     

Even so, if you ask Realtime Worlds, they'll only give you a raised eyebrow and a shoulder shrug. Apparently, this is the first they've heard of such a grandiose scheme, and they only purchased back the rights to All Points Bulletin to "give themselves some options." 

It seems, then, that for now we've run smack into a dead end. 

Crackdown was an underappreciated gem and All Points Bulletin looks excellent. So, could Realtime World's craft a top-notch GTA MMO? Almost certainly. But will they? Only time will tell.     ]]></description>
<link>http://360.kombo.com/article.php?artid=12805</link>
<guid>http://360.kombo.com/article.php?artid=12805</guid>
<pubDate>Thu, 08 May 2008 15:53:12 -0500</pubDate>
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