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Itagaki Doesn't Hate Devil May Cry, Just Thinks It's "Shallow"
May 23, 2008 | 4:41 PM PST

by: Nathan Grayson

Team Ninja's Tomonobu Itagaki may enjoy keeping his mouth shut about the juicy secrets behind his own games, but that doesn't stop him from sinking his teeth into other developers' creations. First it was Ninja Gaiden Sigma, and now Itagaki's tearing into Capcom's Devil May Cry series of action games.

"I think Kayima-san makes good games," Itagaki, in a rare glass half-full moment, said. "However, I think they, the systems, gameplay elements in his game tend to be rather shallow and he makes up with that through stylish presentation. I think if you were to compare them directly, the combat and other gameplay elements in NGII are much deeper than projects that he works on."

Shallow? Stylish? Glass half-full indeed. And while I wouldn't say Devil May Cry is shallow by any means, it's far less capable of kicking my ass on normal mode than Ninja Gaiden.

But what's your take? Ninjas or pirates devils? Cold precision or crazy parties? Sushi or pizza? These are questions that will define our generation.
source: OXM UK

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November 20, 2009
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